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The stories and tales from the previous World of Kwandrivia can be found here.
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  • Andrius Sea
    Seperating the Murkwood Keys and Nchuleft is the Andrius Sea. It's crystal waters shine blue and reflect the sun giving the appearance of sapphire. If not for the over protective Andrius School of Mermaid residing in the Garrus Trench, these waters would be a massive tourist area.
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    32 Posts
    Last post Re: To the Andrius Sea!: Find…
    by Abraham Noah Revil View the latest post
  • the Province of Keiz
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    the Acadia District is the name given to the Region of land that is occupied by hundreds of former cities that amalgamated to form the Mega-City of Acadia or the Acadia District. The District is home to 25 different prefectures, and is both the capital and largest city of Laurentia. the Acadia District is the most populous metropolitan area on Kwandrivia boasting an astounding 351,434,607 citizens. It is the seat of Laurentia’s President and it’s government. the Acadia District it divided through the centre by the Destreds Sea, making it the perfect port city, hundreds of bridges run across the rivers connecting the two halves. the Core of the Acadia District has no height restrictions, this allowed the city’s core to rise up. Thousands of building dots the core along the Desteds Sea making one impressive skyline.

    White Shrew: Ezekiel
    City Style:
    Aspects: Studies of a Shrew
    45 Topics
    834 Posts
    Last post Re: Seeking Ezekiel 2
    by Elzir View the latest post
  • Middlemurk
    A Sort of buffer zone between the Anneptii and the Shrews, these areas are unprotected by either side, but protected by something else.
    3 Topics
    19 Posts
    Last post Re: Third Eye? [Pokemon]
    by Yue Ying View the latest post
  • The Wild Isle
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    Near the Southern tip of the Murkwood Keys, in the Brine mixed by the ocean tides and stagnant swamp waters, stands a spire of rock, large enough to contain a small network of caverns, yet small enough to blend with the natural treeline. It is on this Isle that the Anneptii have come to make their home. Having forged a truce between their brethren in the northern marshes, the Baron of the Anneptii has claimed a spot not too far from them, which as rumor has it, has become untamed...

    Baron: Azriel
    City Style:
    Aspects: Anneptii
    10 Topics
    95 Posts
    Last post Re: Class 7 Mission: Umbrix G…
    by Monsters View the latest post
  • Discord Ocean
    A vast and open ocean, the second largest on all of Kwandrivia.
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    6 Posts
    Last post Re: RAT Awakens PT 2
    by NPC View the latest post
  • Yonohara
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    While Yonohara is one nation, politically, culturally and financially it is two separate. Historically Yonohara began as one nation, but through technological advances, outside interference and civil war the nation was divided in two. Now Yonohara is separated by what the people call the Buffer Zone and within this buffer zone a joint Island was made. On this main Island is The Sunoisha Metropolis, the city where the seat of Yonohara's external foreign affairs take place and a place where citizens from either size of the buffer zone can freely go. Most citizens prefer to stay on their own island or in the Sunoisha Metropolis, this is both out of respect and honour and due to needing a special permit to cross the Hemuaeox Water Bridge from the South or take a ferry from the North. The Buffer Zone is a highly patrolled and military controlled area, crossing illegally can land a person a hefty fine and sometimes jail time.

    Southern Yonohara shares technology with Sunoisha, but other than that the two couldn't be any different. Yonohara South is divided into 5 Special Economic Zones each with a city at it's heart. None of the zones work against each other, rather each zone exports and imports goods from one another essentially making the entire South Yonohara a self sufficient region. Each Economic Zone is governed by a member from one of 5 highly influential families. Each of the families are familiar with one another and each meets every year to discuss future plans and issues that need to be addressed.

    North Yonohara is divided into 5 prefecture that each play a role in maintaining and supplying Nami City with resources and goods. Each region is loosely tied to an element but this has long since been done away with to differentiate the areas from the themes Yonohara South has. Yonohara North is a vastly different place than its southern counterpart. Where the south has sprawling urban cities the north has rural communities and cities made of massive pagoda-like complexes where people can live, shop and do their business. The people here live a more feudal life style and tend to stray away from luxuries like computers and technology and instead opt for books and public gatherings and temple and shrines. The entirety of Yonohara North is overseen by Lord Miles Seiler, who with an all seeing eye, makes sure with martial law, that crime or harm befalls a single citizen. Big brother is watching.

    Shogun Emperor: Miles Seiler
    Mafia Boss ???
    National Theme: Cyberpunk
    Aspects: Exorcist Weapons, Paths of Quadrivium, Shinsei
    3 Topics
    29 Posts
    Last post Meeting with the leader of th…
    by Miles Seiler View the latest post
  • Wayward Island
    1200 Kilometres to the west of the Murkwood Keys is a small island almost triangular in shape. The island as of now is surrounded by the Gatten Veil, a massive barrier that prevent anything from getting inside or out. It is similar to the Great Barrier surrounding Excelsior suggesting that the Order made it. The only portion of the Island that inst covered by the Gatten Veil has a tower built upon it upon which another Barrier Guardian stands.
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  • Harbotron
    Harborton is a city controlled by the Laurentia Empire, ho helped put Harry in power and supply him with the funds and resources needed to rebuild the place. Harbortown is the main port that connects Laurentia to the Imperium. It is a vital asset for both nations.
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  • Grandier
    Grandier is a city for the richest of people in the Imperium. The skyline is dotted with 5 massive towers, each housing billion dollar condos.
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  • Fort Tartarus
    Fort Tartarus is a massive military complex where all of the land and air equipment is manufactured. It is funded by Laurentia, but is owned by Harry Jensen.
    1 Topics
    1 Posts
    Last post Hostile Takeover
    by Abraham Noah Revil View the latest post
  • Grand Citadel
    Cut deep into the side of a mountain overlooking Fortune Bay is the massive and towering Grand Citadel. Here, Imperator Harry controls his nation from the comfort of his throne. The entire building is guarded by well payed former thugs and criminals who easily accepted his offer. Once must first come to the Grand Gate to seek a meeting with Harry. Harry makes it his personal mission to visit each person who wishes to come to him.
    1 Topics
    46 Posts
    Last post Re: The vine for hire
    by Miles Seiler View the latest post
  • Whispering Rabbit Inn and Tavern
    In the centre of a large graveyard, is the Whispering Rabbit Inn and Tavern. This tavern, like the graveyard is the only remaining area of Port Fortune that remained after the burning of Port Fortune. It is the most popular bar in the city and has expanded underground into the catacombs of the graveyard.
    2 Topics
    24 Posts
    Last post Re: Operation Fracturam: Phas…
    by Okashi View the latest post
  • Conretia Ports
    A massive port capable of accepting the largest ships the entire planet can offer. It is a massive locked down industrial harbour complete with it's own military base. There's isn't much to do here beyond browsing for ships to purchase.
    3 Topics
    30 Posts
    Last post Re: Commendering a Ship: Capt…
    by Environment View the latest post
  • Roxandrios
    The Capital and largest city of the Imperium Expura. The City is built overtop the ruins of Port Fortune. Port Fortune was burnt to the ground destroying almost every building. What remained was cleared out by non human slaves and then a massive concrete and stone city was built over top it. Roxandrios is a human only city.
    1 Topics
    9 Posts
    Last post Re: This Place Is Still Home.…
    by Hirako View the latest post
  • Imperial PokeField
    Only the most regal and royal of pokemon can be found here.
    1 Topics
    7 Posts
    Last post Re: Getting a Starter Pokemon
    by Yue Ying View the latest post
  • Prison Experimentus
    A prison built in a former mineshaft. It is 3km deep and houses thousands of slaves crammed into spaces so small that 20 people have to share a single room. The Imperium condemns and imprisons almost everyone for any crime without warning.

    Police in the nation are both a Cop, Judge and Lawyer.

    In a deeper part of the prison, brutal experiments go on, ones where prisoners are used as tools and toys by scientists.

    the Unlocked Potential Aspect can be found here.
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  • Fortune Bay
    To the west of Roxandrios is a large bay that helps divide Roxandrios from the Ocean. Because Roxandrios is the capital, the bay is littered with defenses, ships and military buildings.
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  • Meadowlands
    An area that was once corrupted by crime is now a peaceful area for humans, here they live in luxurious concrete homes and tend to fields and crops.
    3 Topics
    32 Posts
    Last post Re: Collecting Lost Scrolls
    by Monsters View the latest post
  • Graveyard of the Imperium
    A near endless landscape of graves both from the Imperium and the old Outlands. Every person of the Imperium who dies is given their own grave.
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  • Farwoods
    Almost all of the Imperium is a forest. It was left intact after the Outlands fell and since then has been cleared of all criminals.
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  • Southern Docks
    To the south are the southern docks, ships, flying cars and what not dock here. A smaller market can be found here, but is nothing in comparison to the Central Falls Market. A large teleporter that takes you directly to the Order can be found here.
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  • Southern Party Hall
    A massive hall, even greater than the offices lies here, parties, dances and what not are held by the resort.
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  • Sandbar Shallows
    Al around the Zephyr Resort is a large area of shallow water. This area is a common area for visitors to the islands because of it's beauty. Because of it's popularity, hundreds of small personal homes have been built atop stilts. The Shallows are just deep enough for boats to sail through but some spots are shallow enough for people to walk upon.
    1 Topics
    32 Posts
    Last post Re: Bottoms Up!
    by William Suwhenzetie View the latest post
  • North Resort Offices
    Built directly into the rocky face of Zephry Peak is a large Romanesque building. This colossal structure is the headquarters and offices of Uern Industries, the company that owns and operated the Zephry Resort and Shallows. In the highest dome of the North Resort Offices is William Suwhenzetie's personal residence, It's filled with lot's of trees, places to sleep, a personal beach-like environment. William Suwhenzetie is the CEO and part owner of the Zephyr Resort, the Order owns the rest.
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  • Eastern Springs
    To the east of the main town, there lies a large cascading waterfall. One one of the larger cliffs overlooking the Destreds Sea there is a hotspot for warm hot springs. These springs are always warm and always ready to be bathed in. For legal reasons there is a large wall dividing the largest of these springs. There are also several other smaller springs but they are less popular.
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  • Western Residences
    The western portion of the resort is home to the islands caretakers and it's visitors homes. Here visitors are pampered and served the finest of native Kwandrivia meals.
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  • Eastern Halls
    To the east of the Eastern Hot Springs are the Eastern Halls. These halls are home to many things like gambling areas, theater, a sparring arena, and a pokemon battling hall. They are built for entertainment purposes.
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  • Abyssal Whirlpools
    Deep in the water is a large void of space that is always drawing water towards it. This has caused a massive whirlpool to form above it. Things that get pulled in are never found, ever.
    1 Topics
    6 Posts
    Last post Re: Taking Out a Wizard
    by NPC View the latest post
  • Connecting Empire Super Bridge
    "A Bridge to Unite the People" The Connecting Empire Super Bridge is the largest bridge on Kwandrivia, it connects the United States of Laurentia to the Anglia Empire. The bridge is built from metals capable of withstanding the tremendous winds and weather generated by the Destreds Sea. The CESB is 20 lanes wide which allows traffic to smoothly flow from city to city. The bridge also has 4 train lines that run below the road deck. The bridge was originally a runaway project that cost the previous Laurentia Empire almost 1 Trillion Dollars to built, it went over budget 87 times and cost the lives of almost 200 people. It is now primarily used to serve the Order's Zephyr Island in the Destreds sea as Laurentia and Anglia are currently in a cold war.
    2 Topics
    44 Posts
    Last post Re: Someone Stole My Ship, No…
    by NPC View the latest post
  • Fairfield Foundation
    Between the Halcyon Kingdom and the Dominion Federation is an island, this island is home to the Dominion Federation and Laurentia Empire's illegal experimental weapons group known as the Fairfield Foundation. Many of the Rogue Drones and some legal one are made here, mostly for the Empire using stolen Dominion Technology. The place is extremely guarded to the point where several 3rd Rank Fighters would be needed to just get near the island.
    1 Topics
    1 Posts
    Last post RAT Awakens PT 1
    by NPC View the latest post
  • Discord Strait
    The Discord Strait is the result of warm waters flowing up from the Discord Ocean and into the strait between Briaria and Ashelia. These warm waters eventually reach Federation City of the Dominion Federation where they begin to cool down. Because of the warm waters, the climate of the Dominion is moderately warm, allowing for fields and crops to be grown on both Briaria and Halcyon's flat coastal areas.
    1 Topics
    16 Posts
    Last post Re: Class 6 Mission: Island I…
    by Verti Edelweiss View the latest post
  • the General - Castle Nebligen
    In the heart of the Black Crystal Mountains is a valley that cuts through the mountains. Alongside the tallest peak known as Odin's Peak, there is an old wartime castle built by the Federation in old times. It was built to serve as a hideaway fro the king in the event that the nation was attacked and taken over. Because of such, there is no direct link from the castle to the ground, the only know root was a long tether that has long since frozen and rusted away. Now the castle sits as a memory, or would have if not for the General flying up to it and taking it for himself. Now he calls this place his isolated residence.
    3 Topics
    113 Posts
    Last post Re: Adventures of Chusin and …
    by Liam Savvik View the latest post
  • Sanctity Fortress City
    Kwandrivia's furthest city to the north is more of a bunker/fortress. The entire fortress is built into one of the larger mountains in the north known to the elves as Thysell Peak but to the native Megh, it is called Megh Mountain City. Originally, Megh Mountain City was a prison where Laurentia housed criminal to use in super soldier experiments. It was later liberated by the High Elves but not before the first Megh was born. Since then the Megh have been granted freedom outside Laurentia and use this old prison as their home city.
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  • Lakton
    CEO: Virgil Iskandar of the Lakton Power Commission

    Lakton City started as a small lakeside town, but has since grown exponentially thanks to the massive amount of jobs and potential business from the Lakton Power Commission.
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  • Crystal City
    CEO: Edward Smith of the United Aerospace Foundation

    Crystal City is one of the Dominion Federation's 3 major cities. This city is governed by the United Aerospace Foundation which itself is a mother company to many other smaller aerospace and aircraft corporations. Crystal City is the Dominion Federations top flight and space exploration centre. Buildings here have a height of no more than 300 meters thanks to the many aircraft that are tested
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  • Hoheim Community
    Hoheim is a large port that was build before Federation City got the technology required to bore through the dense Black Crystal Mountains. As such a town, it became a thriving port that helped transport goods from the Hoheim Highlands to Federation City.
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  • Ruins of Ji-Nor
    Nestled between two great mountains is the Ji'Nor. Built over 800 years ago this city built around a massive spire that was once used as a power generator used to power the city around it. Ji-Nor Tower, is built from highly conductive metals that made it the perfect lighting rod. The lighting was channeled and stored inside small crystals. These crystals were known as the Ji'Nor crystals. After the spire fell into disuse, it began to rust and soon became a home for Storm Atronach seeking a home. Fragments of Ji'Nor crystal can be found all through the spire.
    1 Topics
    9 Posts
    Last post Re: Manyshot's lead
    by Manyshot View the latest post
  • Opal Dome
    The Opal Domes are what is used as the political centre and parliament buildings of the Dominion Federation. Here the Representative for the 3 CEO's can be found. Other than protection equipment and drones there isnt much technological about this place. It more or less better fits in with the Helm Islands or Laurentia in terms of looks and design
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  • Preserverence Academy
    Federation Cities Largest School teaches people of all ages all the things one could expect from a school. It is the cities only school actually with hundreds of teleportal located throughout the city that teleport students to the school. The school is also home to the Preserverence Military Academy, a division of the Federation Military that uses high tech combat suits to fight and defend.
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  • Kusanagi Shipyards
    At the waterfront of the Dominion Federation there is a long arrow shaped structure with a large rotating glowing orb at it's end. Around the perimeter of this are more of these glowing orbs with runways and factories scattered all about. This are is known as the Kusanagi Ship Yards. They specialize in the construction of technologically advanced SpaceShips, Space Craft and WaterCraft.
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  • Grenada Industries
    Built into the side of one of the taller mountains that border Federation City is an almost 1.2 kilometre tall skyscraper. With the skyscraper is a large Mass Driver and an aging Mobile Suit production facility. A Mobile Suit is a 15 - 22 metre walking mechanical armour that is piloted by 1 - 2 people. Mobile Suits were originally built for war and defense but have fell behind in terms of mobility and power thanks to the Afterburner Armour Aspect. Mobile Suits nowadays are mainly used for space construction, but can still be used for combat. One can also come here for their Pilots License and their very own Mobile Suit.
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  • Federation City
    Unlike a residential area in the Helm Islands, or the Laurentia Empire, a residential area in the Dominion Federations has it's buildings very spaced out and very environmentally friendly. Homes here are provided to the people at no charge as revenue from the companies that own the city are so high. There is a strict building code that says nothing can be too close to one another, and nothing can be over a set height. Players can own a home here.
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  • Space Elevator Artificial Island
    Just off the coast of Federation City is the space elevator that was first used to transport goods and supplies between Federation Colony and Federation City. Since the creation and addition of the Mass Drivers the space elevator's has declined to the point where it is no longer used. The Island has since been converted into a massive residential zone for people to live. The Space Elevator is now primarily used for people as opposed to goods.
    2 Topics
    53 Posts
    Last post Re: the General's Exam Part 3…
    by Liam Savvik View the latest post
  • Future PokeField
    Welcome to Federation City's ELECTRIFYING Pokemon Gym, Centre and Store all in one!
    2 Topics
    18 Posts
    Last post Re: POKEMON TIME!!!!
    by Okashi View the latest post
  • Boreal Forest
    The Boreal Forest is a large forest that covers moth of the northern parts of the Dominion Federation. The forest is unique because its trees are made of living ice, this living ice only seems to grow here and in the form of trees. Each tree seems to give off a cooling energy making the temperature of the Boreal Forest dip down to a chilling absolute zero. Despite this water doesn't freeze, some say it's Halcyon magic that causes the water not to freeze, others say it's Dominion technology.
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  • Lake Hypo
    Lake Hypo is a cold saltwater lake that is north of the larger saltwater Lake Crystal. Unlike it's southern counterpart that freezes, Hypo LAke does not. This is thanks to the always southward flowing water current. Likewise, because it doesn't freeze, the creatures here tend to prey on things that get swept into the lakes flowing waters. Yum! snacks for Bosolks!
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  • Black Crystal Mountains
    Covering almost all of the Dominion Federation is a rugged span mountains that have been nicknamed the Black Crystal Mountains. These towering black mountains act as a natural barrier separating the oceans around the Federation from the Crystal Lake at it's centre. In times of war they became perfect fortress-like walls and in times of peace are mined for their rare crystals and minerals.
    4 Topics
    23 Posts
    Last post Re: Hunting for the Ice stones
    by NPC View the latest post
  • Crystal Lake
    In almost the dead center of the Dominion Federation lies a frozen salt water lake known simply as Crystal Lake. Crystal Lake doesn't gets its name from the crystal clear ice, but instead gets its name from the rare type of crystal that can only be found growing in the depths of the ice. The Ji'Nor Crystal as the companies of the Federation call them are a crystal that flows with natural energies making them perfect weapon cores.
    1 Topics
    15 Posts
    Last post Re: Stopping By: Mirg's searc…
    by Mirg View the latest post
  • Fridgid Bay
    Despite it's name sounding cold, the Fridgid Bay is actually quite warm for the area. This is thanks to the warmer waters of the south pushing upwards into the area, as well as the heating effects from the environmental manipulation that keeps Federation City warm. Icebergs, Whales and large sea creatures that feed off colder water creatures can often be seen in the bay.
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  • Hoheim Highlands
    While not as tall as the Black Crystal Mountains, these mountains are still tall and dominating.What seperates these from the Black Crystal Mountains is that these are not tall enough to have snow peaks. They are also in the right area to have enough warm weather to be perfect for crops and farmland.
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  • Odin's Peak
    Deep within the Black Crystal Mountains is a valley that cuts through a portion of the landscape. This valley is home to a small village of Megh. Rising above the village is a mountain that is far taller and steeper than those around it. The locals call it Odin Peak. Odin's peak is not the tallest in Kwandrivia, but it does have the planets highest vertical drop.
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  • the Great Gate
    Endless wars and fighting are what resulted in the creation of a massive barrier meant to hold such a thing inside of it. Before the fall of Ignatius, the only way through this barrier was through the Guardian, and that was suicide. Now all that remains is the colossal skeleton of the once great beast, the only maze set between the land of the living and the land of the dead. For those deciding to pass through, one can almost feel the breeze of the passing souls into Excelsior...and the chill as one descends into the depths...
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  • Holy Empire of Turmoil
    Hundreds of years of war and suffering in once Holy Empire lead to it's own horrid demise. What was once a great nation now lies in ruins. At it's centre is the once formidable Supreme Mountain City.
    1 Topics
    21 Posts
    Last post Re: Operation Fracturam: Phas…
    by Liam Savvik View the latest post
  • Hellish Peaks
    Once always burning and filled with dragons, these peaks now are covered with frost and snow and the dragons now skeletal liches of their past selves. Still one of the last places anyone would want to go, but not like they have much choice in the matter.
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  • Frostfire Springs Skii Resort
    What was once a beautiful hot spring resort, was quickly reduced to boiling pits of tar and magma, now frozen over in the wake of the new ruler. Its now a skii lodge!
    2 Topics
    7 Posts
    Last post Re: Soul Academy Field-trip: …
    by Zegakiah View the latest post
  • Principality of Horrors
    A once lush and green forest nation has been torn to shreds and overtaken by horrible souls. At it's heart lies the once ruling Cityscape
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  • Desert of the Eternal Valtra
    What was once a massive hot desert is now a cold and dark void. Floating and drifting through this void are the Valtra. The Valtra are the creatures of the void, they feast and grow with the Void and since the Void is always present the Valtra are always getting stronger.
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  • Utopia of Chaos
    Ones attempt at a utopia eventually turned into a mess of death and chaos. At it's heart lies the Deadly City of Styx.
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    20 Posts
    Last post Re: Llyod to the Past
    by Lloyd View the latest post
  • Wastes
    Filled with Menos and stuff... bleach stuff
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  • Nein Morgenroete
    The farther into Ubel Gegand ones goes the deeper into a large pit they will find themselves. At the very bottom of this ice cold pit is the Nein Morgenroete. The Nein Morgenroete is the headquarters of the Nein Morgenroete Organization. This organization watches over the souls of the dead who are trapped in Excelsior. Here one can come to see the ruler of Excelsior, a Shrew, Mirg the Soulmarcher.
    2 Topics
    28 Posts
    Last post Re: Victory Steps: Excelsior'…
    by Mirg View the latest post
  • Ubel Gegand
    Ubel Gegand is the capital city of Excelsior, it is the heart of the underworld and the place every killed person of Kwandrivia finds themselves in after death. Here they are forced to explore the tainted and torn landscape of a world supposedly forgotten. Ubel Gegand is ruled by the Nein Morgenroete, an organization once ran by the last living Tartarian, Ignatius Light. After Ignatius's defeat, the Soulmarcher Mirg seized control and began restoring order to the chaos brought on by the Tartarian's tyranny. The city's orange-red flames of torment have been extinguished and replaced by blue-green spirit-flames, flickering and casting cool shadows on the once tortured souls, now free to roam the lands of Excelsior.
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  • Frosty Crypt
    The boarders of Ubel Gegand are made up of residences for the souls of the dead. Here, any deceased can make their home. The atmosphere is cool, even cold, with the ushering in of a new lord of the land, bent on extinguishing the fires of the old tyrannt, Ignatius.
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  • Hall of the Shadow Shrine
    Here once stood a burning cathedral, now turned to ashes. A new cathedral was built on the ruins, bathed in shadow. Inside these doors are pews and an alter covered in a black veil. The place is saturated with Soulforce and was remade to be the one place that souls could communicate with the land of the living. It also has a strange connection to a certain shrine in the Murkwood Keys, one that can only be taken advantage of by the Soulmarcher and those he gives passage.
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  • Soul Academy
    A more newly created addition, a large school built into Ubel Gegand to house the Soul Academy. Here Soul Meisters and Soul Weapons are partnered and learn to combat as an effective team.
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    22 Posts
    Last post Re: Degree 96: Soul Society T…
    by Mirg View the latest post
  • Parliment Square
    A big old twin clock tower is built beside the mighty River Khemes. Parliment Square is the location of the Anglia Government and where all political business is done. The King speds most of his day here before going home to rural Kingstown
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  • Royal PokeField
    A Pokemon Field themed like an ancient castle. Come here to fight the Kings Royal Team. Or just stop by the PokeCentre or buy some stuff from the PokeShops.
    2 Topics
    18 Posts
    Last post Re: Zhanytos comes to obtain …
    by Zhanytos View the latest post
  • High Park
    One of the oldest still functioning parks in all of Kwandrivia. The park dates back to then Kingstown was first built and was built so the king at the time could enjoy his day in peace. Since then it's been modernized and has all the amenities anyone could want from a city centre park.
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  • Kingstown
    Kingstown is not the largest city of the Anglia Empire, but it is the capital. All through the open streets and wide green landscapes. The City was designed hundreds of years ago for the rich and still to this day it shows those features.
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  • Chamber of the Holy Grail
    Inside a massive Church-like structure, deep within Acadia's tall buildings is the Chamber of the Holy Grail. Here, a character comes to call forth their Servant, a heroic figure only ever heard of in tales of Earth folklore from the people of the Foundation Space Colony.
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  • Acadia City
    Millions of people live together packed into Northumbria and Anglia's largest city. Acadia City is a place where people move to and most never move out of. Living in the city is a life of it's own. Many citizens have never left the city and many other will spend their whole lives here. Tall building poke through the clouds and others are built so densely packed that it looks like the skyline never comes to an end. Billions of dollars are being poured into Acadia to try and fix the problems left behind from the former Laurentia Empire.
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  • Oxford City
    Oxford City is the city of colours, and the Capital of Oxford. It's streets are filled with he scent of flowers and it's roads lines with them too.
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  • New Wharfton
    New Whafton is the capital of Middlesex. What was formally a fishing town that thrived off the large Destreds Sfeghyoufish is now a major city thanks to the Empire Connecting Super Bridge. It continues to see prosperity in fishing.
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  • Morgenstall
    Morgenstall is the Capital of Kent and the Silicon Valley of Anglie. Almost all tech products originated from here. Even tech used by Laurentia and the Order finds it's roots here. Because of the tech sector here, the city has attracted many other major corporations.
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    Last post Re: Undead Attack: Morgenstall
    by Abraham Noah Revil View the latest post
  • Woodstock
    Woodstock is the capital of Mercia. There isn't much to this city aside from it's farming companies and trade ports.
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  • Clifton
    Clifton is a massive trading port situated close to the northern peninsula of the Coliginosity. Historically the ity and it's former country did trade with many others and used this to keep itself stable. After it was taken over, the port was used to export criminals to and from the Outlands and the Coliginosity. Nowadays it's a peaceful city, where nothing much happens.
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  • Oxford
    Oxford Territory is a peninsula on the far western section of Anglia. The entire area is made up of hundreds of kilometers of flowery hills and fields that give the area a rainbow look. This area of Anglia is know worldwide for it's Golden Hill tulips.
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    Last post Re: Class 2 Mission: Pirates …
    by Thundarius View the latest post
  • Northumbria
    Northumbria is the former region of Acadia that used to be part of the Laurentia Empire before it split up. Northumbria is still the second largest city in the world by size and still resembles much of what made it part of the Laurentia Empire. The entire area is a build up urban and rural area with cities, farms and communities all packed into one large area. It has a completely different feel to it that anywhere else in Anglia.
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  • Mercia
    Mercia is part of the old Serengeti Plains that makes up the bulk of Anglia. The area has a prairies feel to it with farms, flat landscape and very little of anything significant.
    2 Topics
    66 Posts
    Last post Re: Rumato Delivers Something
    by Rumato Guren View the latest post
  • Middlesex
    Middlesex is the farmland and rural areas built all around Kingstown. Like MErcia it has a very Prairies feel to it, but this area can be better described as similar to the USA MidWest.
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  • East Anglia
    From the White Cliffs of Acadia to the rolling fort topped hills of the Tallgrass Meadows. East Anglia has a very different feel to it than Mercia or Middlesex. Old castles can be found by rivers and massive stone structures litter the area.
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    by Manyshot View the latest post
  • Kentsylvania
    Kentsylvania is the name given to the former Britannica Jungle area. Kentsylvania separates central Anglia from Excelsior and the Jungle helps act as a buffer zone. Well that and the heavily fortified Anglia Militarized Zone. This particular area speaks a different language that the English, Anglia speaks, in this area the people speak German.
    3 Topics
    53 Posts
    Last post Re: Meat!: Looking for the Bo…
    by Monsters View the latest post
  • Chromiumbark Coppice (Rocky Island)
    All around Fortress Peak are living trees of metal which seem to grow like any normal tree. The bark of these trees is rusty making it appear brown and red giving it a normal tree-link colour. The leafs of these trees are heavy and when they fall things below them are often impaled. The people of Fortress Peak harvest these metal trees and leaves and turn them into weapons and housing and material. The wildlife here has adapted to have very dense armour to remain safe from the leaves.
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    Last post Re: Sirus's Search for Study …
    by Sirus View the latest post
  • Intricite Iron Mines (Iron Mine Island)
    Running hundreds of kilometres below the Helm Islands are ten of thousands of kilometres worth of tunnels and mines that are constantly replenishing themselves with iron. Most of the caves are safe, while others are water filled or filled with metal creatures.
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  • Dwarvenmire Mines (Dwarvenmire Island)
    The Dwarvenmire is a massive open pit mining operation that is completely run and operated by dwarves. Minerals and metals of ll kinds are found here.
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  • Dwarvenmire Smithing (Dwarvenmire Island)
    The Dwarven people have always been known to make the strongest of steels. Here one comes to request a weapon, armour, artifact or item to be forged by the Grand Smithy Herself,
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  • Dwarvenmire Kowl Town (Dwarvenmire Island)
    Dwarvenmire Kowl Town is a massive network of homes and buildings built within any empty mineshaft deep below the Dwarvenmire. The mines run so deep that most of the Dwarven population at the bottom has never seen sunlight. Near the core of the Dwarvenmire Kowl town is the Grand Hall, where the last king of the Dwarves leads his people.
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  • Rockie Farmlands (Rockie Island)
    After clear cutting trees for the lumber they needed, as well as the land, the people of the Helm Islands would put the barren land to use. While they imported most of their goods from the Laurentian Empire, they still needed to grow some of their own, and thus projects to convert rocky landscape to farmlands were born.
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  • Boftar
    A MASSIVE mining export town and port with connections to hundreds of other cities around the Helm Islands.
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  • Ril
    Ril is a drwaven city built deep into the side of a mountain. The Dwarves here drink, drink and mine, and live life like it's an eternal party.
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  • Donio
    Donion is a Dwarven port city who exports weapons and resources around the globe.
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  • Helm Fortress
    Anyone wishing to either see the Supreme Commander, or become a State Alchemist will step into the large walls that enclose the Helm Fortress. Here the Supreme Commander sits in his seat of power well above the citizens, he commands over his military and makes sure his people remain safe.
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    29 Posts
    Last post Re: Into the Depths of the Fu…
    by Alexis View the latest post
  • Steam PokeField
    Fortress Peaks Chromium Badge is up for grabs, you'll just have to bust down the STEEL doors to get there first.
    3 Topics
    42 Posts
    Last post Re: Starter.
    by NPC View the latest post
  • Polderstokes
    The Polderstokes are what powers the Helm Islands. The Polderstokes are MASSIVE boilers that are several hundred metres tall and each take up ten city blocks. Many people come here to train in the steam filled boilers.
    2 Topics
    53 Posts
    Last post Re: Class 7 Mission: Walking …
    by Verti Edelweiss View the latest post
  • Steamworks
    Gears a grind, wheels a turn, engines a drive. Here is the steamworks. The steamworks is the heart of all mechanics in the Helm Islands.
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  • Hall of Khrormagaral
    The Hall of Khrormagaral was founded by Dwarven King Gromrack Khrormagaral near the foundation of the first cities on the Helm Islands, it was and always has been a home to the Dwarven people that live in this area. While it isn't the largest of the Dwarven Hall's, it is the one closest to a large population. Thus it was chosen to house the Core Weapon Aspect, and any others the Dwarves might have.
    3 Topics
    47 Posts
    Last post Re: While Linnea is Away: Wil…
    by William Suwhenzetie View the latest post
  • Ballroom of Mistress Triggs
    In the middle of a large courtyard is a massive ruby coloured glass ballroom, each night it is filled with the rich and famous all dancing and drinking to their hearts content.
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  • Fortress Peak
    Fortress peace is a city build layer on layer up the side of a large mountain. The lower layers are the poorest while the richer and wealthier layers are higher and higher. The building are almost all made from ChromiumBark and all are lined with pipes and tubes that supply them with power and steam.
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  • Hidden Depths Mansion
    The Hidden Depths Mansion is the political headquarters of the Lord of Velikansha. Like any lord that overthrows the last, they can choose wherever they want to be their new home and headquarters. Ariel, current ruler of Valikansha chose a mid sized home to be her headquarters. Together with her crew of pirate, she watches over the islands in hopes that unlike before, she can actually protect this place.
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  • Komudome
    The Komudome is a massive stadium built and operated by Komucho Entertainment for the purpose of armed combat. Gladiator style tournaments, and other sporting events, both illegal and legal are held here. Millions gather in the city around the Komudome looking to participate or make a fortune.
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  • New Whispering Inn and Tavern
    After arriving on the islands and assuming control, Ariel Fortune reopened the old Whispering Inn and Tavern. A place only the bravest dare enter. Owned, operated and run by Milly, champion of the last 5 Komudome Tournaments. She keeps this place in line.
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  • Tsargorod
    Before the arrival of the people from the Outlands, the city was an improvised area as a result of the locals having been taken away be nearby nations as slaves. What remained of the ruins was rebuilt into shanties, tenements, makeshift buildings and homes by returning Belyy Oni and anyone else who moved in to profit off the islands after the wars had subsided and people left.

    Tsargorod is the capital of the Velikansha and the regional capital of the Pyervy Krai. It’s names comes from the Belyy Oni words for “King City” The city is a mess of thousands of makeshift buildings, houses and structures all built off scraps, pillaged anything and even old ship hulls. The city is the heart of Velikansha and home to millions of thugs, criminals and people just trying to live a life free of capitalism, communism, king's or taxes.

    Tsargorod is built deep into the Bujeong Bay alongside tall steep cliffsides.
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  • Velikansha Trade Network
    The Velikansha Trade Network is the result of several dozen trading companies merged into one. The reason is unknown. They deal with all sorts of illegal stuff others nations look down upon. Drugs, weapons, prostitutes, slaves, you name it, they put a price on it.
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  • Bujeong Krai
    In the early days of the Bujeong Shogunate, before it's reformation into the Velkinasha Enclave, this area, which makes up most of Velikansha's islands was a massive marshland. It was quickly drained and infilled and became land that was used for farming and agriculture. Since the fall of the Bujeong Shogunate, it has quickly overgrown and is now a large forest.
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  • Belyygrad Krai
    Northeast of the main island, are two smaller islands that are owned by the Belyy Oni. They are still swampy islands, but the swamps are the native land that Oni call home. The Belyy Oni are a docile species of Oni that were native to the islands before the outsiders nearly wiped them away. They live in a large city on the Southwest coast of the island and maintain the islands infrastructure, buildings and roads. They see to it that the island can be a place to live. Even if dangerous
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  • Kwarang Krai
    A massive militarized fortress, the Kwarang Krai is an area that employs millions of workers and sailors that are paid to keep the islands safe. Their income comes from the other regions. While the area has no laws, the Kwarang Rose themselves have laws that are enforced with a death penalty.
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  • Principality of Oranje
    Lord Barendrecht runs and owns the world's largest egg production farms. He employs almost 200,000 people who live and work for him as farmers, security and scientists. His goal is to perfect the egg, and nothing can stop him. The area is a massive farm. It is made up of hundreds of KM of fields and reclaimed land protected by the Mega Works, the worlds largest sea barrier.
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  • Kross Krai
    A region of chaos, and anarchy, perhaps even more than Tsargorod itself. This area defines the Velikansha steryotype. Piracy, partying and chaos is all that go on here. It is home to the largest pirate gang in the world, the Dubble Kross who employ millions to make millions. The area is mostly steep and jagged cliffs with rivers and thick trees.
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  • Gavangorov
    Gavangorov is Velikansha’s largest city and the largest port in the whole archipelago. The city was founded by the Kwarang Rose in its early days and is still kept and managed by them to this very day. The city is one massive fortress decked to the very brim with the finest of weapons.

    the Kwarang are a rich family who made their money overseas. They came to Velikansha and founded the Kwarang Rose, a massive mercenary guild that employs an unknown amount of mercenaries and hired fighters. The Kwarang Rose are Velikansha's unofficial military.
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  • Bolotnygorod
    Bolotnygorod is one of the last remaining cities of the original Belyy Oni civilization. Here they maintain and work together to upkeep the island allowing it to be a place everyone can live. They are managed by the Belyy Visionaries who pays each Oni based on the amount of work they perform.
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  • Grotekip
    This area started as small islands controlled by a corporation of chicken farmers lead by Lord Barendrecht from the. It eventually grew by dyking off the sea and expanding the land into the shallow waters around the islands. Soon, the Oranje Corporation was founded from many smaller companies.

    The City of Grotekip is run and controlled by Lord Barendrecht, his Social Democratic views allow all people living in the area to enjoy personal freedom without the worries of being robbed thanks to his company employing guards and people that choose to protect over choosing to steal.
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  • Komudome
    The Bujeong Krai is a Kumiho controlled region run by a Lord or Shogun. The current Shogun is Hoyeong Choe, father of Kyunghu Choe. Hoyeong is a Kumiho Nationalist and wishes to have the Kumiho return to power in the region. He currently heads the Bujeong Shogun, a Kumiho only gang that controls and runs Multimillion Dollar corporations and companies. The largest of which is the Komudome.

    Komudomes are massive stadium built and operated by the Bujeong Shogun for the purpose of armed combat. Gladiator style tournaments, and other sporting events, both illegal and legal are held here. Millions gather in the city around the Komudome looking to participate or make a fortune. The city around the Komudome is filled with everything one could want in a city built around sports and gambling.

    Komudome City is a massive networks of twists and turns, each with a new shop, store or place to spend your cash. It’s a tourist destination and trap where people often find themselves sucked dry of cash and forced to live in the country with no options to return home. It is perhaps the most dangerous city and location in all of Velikansha.
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  • Krossonov
    A region of uncontrolled chaos and anarchy, it is what people define as the Velikansha stereotype. Piracy, parties, chaos and looting, no one if safe here if they can’t defend themselves.

    The entire area belongs to the Dubble Kross, the world's largest organized pirate clan. Who’s only goal is to make themselves richer than everyone else.
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  • Port Fortune
    Port Fortune is the Tsargorod of the Northern Islands. It is a city very similar to what makes Tsargorod a special place. Like it’s counterpart, it’s lawless, and people do what they can to make money, thrive or die. It was named after the original capital of the Outlands.
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  • Minatokakure
    A land for the samurai, for those who choose to leave Yonohara and make their way to Velikansha, the people here are taught in the ways of both the samurai and the shinobi. They are exclusively a for hire area but also work with the land and the area.
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